Aufbau von Erlebnissen in Stadiongröße
Die Hürden der Ganzkörper-VR überwinden
Project Myron is still just a research project, but it’s experiments and prototypes like this that move an entire industry forward. As it currently stands, VR has a problem. Virtual-reality headsets such as the Oculus Rift and HTC Vive are too restrictive – even at room scale. For something designed to create immersive experiences, there’s still a way to go to turn it into something beyond novelty.